RISD STEAM/Attention and Perception
Description
Contributors
Rhode Island School of Design / STEAM was developed collaboratively with Tracie Costantino, associate dean of faculty; Neal Overstrom, director, Nature Lab; Sarah Ganz Blythe, deputy director of exhibitions, education and programming, RISD Museum; Mariani Lefas-Tetenes, educator for school and teacher programs, RISD Museum; Melita Morales, EPSCoR | STEAM communications and engagement coordinator, Nature Lab; and Rachel Atlas, collections specialist, Nature Lab.
Support for the Nature Lab is provided by the National Science Foundation. RISD Museum educational programming for K-12 schools students and teachers is made possible by Charles and Pamela Meyers, the John Bickford Foundation, the Rhode Island State Council for the Arts, the RISD Museum docents, and the RISD Museum associates.
by Mariani Lefas-Tetenes
Publisher & Date
Novel representations and diverse perspectives can reveal new insights into complex systems, and can support rich understandings of the world. In this activity, students will identify and analyze the choices artists and scientists make when creating representations of living or non-living natural objects. This process will help students recognize the potential and place for their own articulation of how the world works. After drawing from nature, students will reflect on the process of representing information, then compare their drawings with that of a 16th-century artist. Students will consider what is included and what is excluded, and hypothesize about larger contexts and systems.